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Professional experiences
School projects
Personal projects
Tools
Some of the programs & tools I have worked with during my education & internship:
Scrum / agile work methods.
Unity Engine - C# scripting, level design.
Unreal Engine - Visual scripting & level design.
Tengine - Inhouse engine at Playgroundsquad.
Maya - simple modelling & blockouts.
Photoshop - still & moving concept visualizations.
Google sheets - Used to set up and tweak content in Legend of Solgard
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