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Professional experiences

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Legend of Solgard

Mobile strategy game

Tutorial rework & quests

School projects

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Liberosis

3RD person platformer

Player systems & Level Design

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Chalice Wizard

2.5D Platformer

Lead design & player systems

Personal projects

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Parasuit

Top down shooter

Player systems & Scripting

Parasuit

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Kunai Dash

First person, single mechanic

Solo project

Tools

Some of the programs & tools I have worked with during my education & internship:

 

Scrum / agile work methods.

Unity Engine - C# scripting, level design.

Unreal Engine - Visual scripting & level design.

Tengine - Inhouse engine at Playgroundsquad.

Maya - simple modelling & blockouts.

Photoshop - still & moving concept visualizations.

Google sheets - Used to set up and tweak content in Legend of Solgard

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